Augmented Reality Classroom (ARC) provides trans-disciplinary, inquiry- and project-based personalized education for student-centered learning guided by the teacher or self-paced. ARC is designed to enable students to learn between, across and beyond traditional subject boundaries using Augmented Reality and Artificial Intelligence technologies. The contents and framework of the ARC support multiple curricula.
Curricula Alignment
PYP, American, British, French, Australian
The ARC Framework
The framework within ARC supports multiple activities for designing and executing inquiry- and project-based personalized teaching and learning experiences. The digital platform focuses of the following areas of digital education:
evaluation of digital information, collaboration through digital technologies,
developing digital content,
programming and coding,
protecting personal data and privacy,
protecting health and well-being
digital problem solving.
The framework of the ARC curriculum is based on the following fundamental types of learning to provide quality education and foster sustainable human development:
1. Learning to know (educational resources and training available)
2. Learning to be (resources available support digital skills development)
3. Learning to live together (collaborating together to achieve common goals)
4. Learning to do (using the educational resources to develop necessary digital skills in actual collaborative environments)
5. Learning to transform oneself and society (helping each other during collaboration, challenging each other with quizzes and knowledge checks, checking the impact of digital cooperation on team work in multi-cultural and multi-user environment etc).
Pupils develop knowledge, conceptual understandings, skills and the attributes of the life time learner profile, informed by constructiveness and social learning theories, the emphasis on collaborative inquiry and integrative learning through curiosity, and contribution of the pupils.
ARC supports the following trans/inter-disciplinary themes:
Who we are (exploration of the world around us and ourselves, beliefs and values)
Where we are in place and time (exploration of place and time, histories and discoveries of humankind)
How we express ourselves (expressing ourselves through creating, ideas sharing)
How the world works (science, technology, exploration of physical world and nature around us)
How we organize ourselves (structure and functions of societies, countries, economies, ecosystems)
Sharing the planet (exploring planet and resources)
Skills Development with ARC
Thinking
Acquisition of Knowledge
Gaining specific facts, ideas, vocabulary; remembering them
Comprehension
Understanding and interpreting material learned
Analysis
Taking knowledge or ideas apart; separating into component parts; seeing relationships; finding unique characteristics.
Synthesis
Combining parts to create wholes; creating, designing, developing and innovating
Evaluation
Making judgments or decisions based on chosen criteria; standards and conditions
Dialectical Thought
Thinking about and understanding two or more different points of view at the same time
Meta-cognition
Analyzing one’s own and others’ thought processes; thinking about how one thinks and learns.
Social
Accepting Responsibility
Taking on and completing tasks in an appropriate manner
Respecting Others
Listening to others; making decisions based on fairness and equality; recognizing others’ beliefs, viewpoints, religions and ideas
Resolving Conflict
Listening carefully to others; compromising; being fair
Communication
Listening
Listening to directions; listening to others; listening to information
Speaking
Speaking clearly, expressing ideas clearly and logically
Reading
Reading a variety of sources and understanding what you have read
Writing
Recording information and observations; taking notes and paraphrasing; keeping a journal or record
Viewing
Interpreting and analyzing visuals and multimedia;
Presenting
Constructing visuals and multimedia for a range of purposes and audiences
Self-Management
Spatial Awareness
Displaying sensitivity to the position of objects in relation to oneself or each other
Organization
Planning and carrying out activities effectively
Time Management
Using time effectively and appropriately
Safety
Engaging in personal behavior that avoids placing oneself or others in danger or at risk.
Informed Choices
Selecting the appropriate course of action or behavior based on facts or opinion
Research
Formulating Questions
Identifying what one wants to know and asking compelling and relevant questions
Observing
Using all of the senses to notice relevant details
Planning
Developing a course of action and devising ways to find out necessary information
Collecting Data
Gathering information from a variety of first- and second-hand sources
Recording Data
Describing and recording information in a variety of ways
Interpreting Data
Drawing conclusions from relationships and patterns that emerge from data
Presenting Research Findings
Communicating what is learned; choosing appropriate media.
Collaboration
Cooperation
Working together in a group; being courteous to others, sharing materials; taking turns
Group Decision-Making
Listening to others; discussing ideas; asking questions; working towards consensus
Adopting a Variety of Group Roles
Understanding what behavior is appropriate in a given situation and act accordingly
Codes of Behavior
Knowing and applying the appropriate rules and procedures of groups of people
ARC STEM Framework
Science
intellectual and practical activities for systematic study of the structure and behavior of the physical and natural world
Technology
collection of techniques, skills development exercises for the application of scientific knowledge for practical purposes
Engineering
mix of science and technology concerned with the design, building, and use of engines, machines, and structures
Maths
dealing with the logic of shape, quantity and arrangement, measurement and data, numbers and critical thinking
STEM core competencies development with ARC:
Critical thinking: evaluate multiple sources of information, evidence, and primary material; select appropriate material to support arguments; critique the work of others; and differentiate evidence from inference and opinion. Supports are provided to facilitate teacher and student discussion and reasoning when evaluating sources and critiquing each other’s work.
Problem solving: generate solutions to a range of STEM-based problems and scenarios, including organizing ideas, defining goals and milestones, and executing plans. Materials support the use and evaluation of a range of approaches to problem solving, including the scientific method and design thinking.
Creativity: Activities promote exploration of varied approaches to a task, allowing students to devise their own path. Teacher and/or student supports are provided to facilitate synthesis of activity outcomes and reflection upon the value of novel and innovative approaches and solutions.
Communication: Students frequently use multi-user methods for team activities to convey ideas. Communication is integral to instructional activities and goals.
Collaboration: Students are assigned to groups so that each student can contribute.
Digital literacy: use of emerging technologies supports data literacy skills enhancement via hands-on project based activities.
STEM Mindset: Activities are designed to promote students’ curiosity and flexibility across situations by providing many types of projects and problem scenarios.
Social and cultural awareness: Materials introduce multiple cultural perspectives and address the value of social and cultural awareness; link directly to the social studies curriculum as appropriate.
Leadership: Materials include guidance for teachers to organize groups and facilitate discussions about leadership upon team work completion.
Research-based Pedagogy: Comprehensive materials, tools, and/or guidance are provided to support identified pedagogical strategies.
Content integration: STEM content is presented in an integrated, multidisciplinary approach in which students have multiple opportunities to apply STEM skills and knowledge in the context of STEM activities, problems, and/or practices.
Application to real world: Content is embedded in scenarios that relate to problems or challenges students are likely to encounter outside of school at some time in their lives.
Project/inquiry based learning: activities vary in length and complexity, and are used throughout the curriculum. Students have multiple opportunities to work collaboratively to identify a problem, identify and implement one or more solutions.
Alignment cross-curricula: All materials are designed to be adapted by stake-holders to align to their instructional context (e.g., local or national education policies, assessment goals, and accountability frameworks).
ARC Contents Outline
Strands covered: number, algebra, geometry, shapes, data, measurement.
Skills development: applying and problem-solving, communicating and expressing, integrating and connecting, reasoning, listening, implementing, understanding, recalling, hands-on team activities, engaging in inquiry and analysis.
Mathematical activities: classifying, matching, comparing, analyzing, matching, data recognition and interpretation.
ARC contents outline covered by CleverBooks Geometry and CleverBooks Blocks apps:
Basics of geometric 2D & 3D shapes, its properties and decomposition: circle, square, rectangle, triangle and others + 3D shapes based on the 2D
Fractions and cross-section, radius, diameter, triangle shapes
3D shapes decomposition, vertices, edges, faces
Symmetry, lines and angels, patterns and measurement, area, space (2D vs 3D)
Maths: multiplication, division, subtraction, addition
Compare and identify objects in the environment with geometric shapes using Augmented Reality
Primary grades arithmetic exercises
Multiple choice testing: comparison between real life objects and 3D shapes
3D Blocks/Tetris: spatial thinking, 3D shapes positioning in 3D dimensional space
Strands covered: human environments, natural environments, environmental awareness, space, location, the world around us, history and discovery.
Skills development: questioning, estimating and measuring skills, observing, analyzing, predicting, recording and communicating, investigating and evaluating, experimenting .
Activities: using geographical maps with AR technology, interactivity, learning by doing, awareness of ecosystems and the world, planet Earth and life on it, understanding of appropriate geographical concepts, engaging in inquiry and analysis.
ARC contents outline covered by CleverBooks Geography app:
Geography: world’s political map with flags and facts (countries, capitals)
Weather, seasons, and climate in different countries
Understanding of planet Earth, its shape, and day & night cycles
Understand and apply the principles of a healthy diet (feed the animal activity)
Plants: understand where food comes from
Weather & plants: Understand seasonality, and know where and how a variety of ingredients are grown.
Earth’s ecosystem & structure
World Heritage
Animals, insects & mini-beasts: All living things and their habitats
Water world & underwater animals
Time zones
Magnetic fields
Relationships in an ecosystem
Dinosaurs + more!
Strands covered: space, planet Earth, space engineering
Skills development: questioning, design and creation of products and processes, drawing on scientific methods to provide the skills and knowledge to solve real-world problems.
Activities: exploring, thinking, constructing, evaluating, real-life space missions simulations, space ship construction and elements of engineering, engaging in inquiry and analysis.
ARC contents outline covered by CleverBooks Space app:
Earth & Space
Engineering design and the basics of construction
Solar System exploration and simulated trips
Space rocket assembling/ interactive puzzle
Space missions to different planets
Structures and mechanisms
Strands covered: design thinking, creative evaluation, collaborative work.
Skills development: questioning, design and creation of products to solve real-world problems.
Activities: using skills and content knowledge to creatively solve problems, imagining, questioning and exploring, collaborating with others, engaging in inquiry and analysis, innovating, designing and making, testing and modifying solutions to complex problems.
ARC contents outline covered by CleverBooks Create app:
Design
Conduct research and exploration on the topic.
Create unique 3D visuals suitable for a the single or multi-player environment
Develop 3D modelling skills
Make
Once the virtual designs are created – students can be asked to make those designs using other hand-on activities (Lego, 3D modelling boxes, 3D printing…)
Evaluate
Evaluate their ideas against design criteria and present their single or multi-user collaborative project.
Investigate new AR technologies and their application in the design thinking process
Evaluate the collaborative effort of working in teams in the digital learning environment
Information processing & development of critical thinking skills
Abstract thinking
Technical knowledge
Build 3D virtual environments using a white selection of 3D models.
Explore application and interaction with AR technology.
Understand and use the properties of materials and the performance of structural elements to achieve functioning solutions.
Multi-modal Augmented Reality Gamified Testing
AR Quest K1-K8
Create interactive testing environment
Can be used in class and remote settings
Design own tests using an extensive 3D library
Multiple subjects’ options available
Dashboard with test results
Public test library to start with
Additional application across curriculum K1-K6
Literacy (vocabulary, pronunciation, spelling, storytelling)
Foreign language skills
Art and design
Music